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ff_exchange2014-02-03 12:34 pm
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Entry tags:
2014 Final Fantasy Kiss Battle
RULES
- All prompts will be organized by fandom, using Master Links. When leaving prompts, please put it under the right canon! If in a compilation canon, please include the important details!
- To leave a prompt: leave one prompt per comment, with FANDOM: CHARACTERS/RELATIONSHIP in the subject line and your prompt in the body.
- To leave a fill: reply to the comment in question. Please use the subject line of your comment to label your work: TITLE (if relevant), FANDOM, CHARACTERS/RELATIONSHIP, RATING (ANY KINKS, WARNINGS, FLAGS).
- There should be kissing! All kinds of kisses are welcome: gen, shippy, smutty, chaste, familial, friendly, angry, happy! We’re pretty open to anything you want to call kissing. We are fans of all of it.
- Fanart, fanfiction, drabbles, doodles, live action movies -- whatever you want to supply, we’d like to have it.
- Be kind to others regarding character or ship choices and prompts. This should be fun for everyone!
- Prompt early, prompt often, and leave as many as you want.
- Prompts can be filled multiple times!
- To leave a blitzkrieg kiss: If you have something but no one has prompted it yet, blitzkiss away! Just reply to the comment for your fandom, and make sure you use the subject line to label your work.
- Be sure to check back often -- new kissing action could be showing up everywhere!
- Spread the word! Tell your friends!

FINAL FANTASY KISS BATTLE 2014
We will be running the Kissing Battle on Dreamwidth only. There are two main reasons for this: 1) Dreamwidth’s comment limit is huge, allowing for longer kissing masterpieces; and 2) Dreamwidth still supports subject lines for comments, which are vital to a meme like the Kiss Battle. However, the Battle is open to everyone. Feel free to participate with your Dreamwidth (account creation is invite-free right now~!), your Livejournal or other OpenID account (see here if you want to set up an OpenID), or anonymously.
Have fun! Get smoochin'!
FINAL FANTASY I
FINAL FANTASY II
FINAL FANTASY III
FINAL FANTASY IV COMPILATION
FINAL FANTASY V
FINAL FANTASY VI
FINAL FANTASY VII COMPILATION
FINAL FANTASY VIII
FINAL FANTASY IX
FINAL FANTASY X AND X-2
FINAL FANTASY XI
FINAL FANTASY XII COMPILATION
FINAL FANTASY TACTICS COMPILATION
FINAL FANTASY XIII COMPILATION
DISSIDIA: FINAL FANTASY COMPILATION
FINAL FANTASY: CRYSTAL CHRONICLES COMPILATION
ASSORTED FINAL FANTASY
CROSSOVERS (WITHIN FF)
CROSSOVERS (FF/OTHER)
OTHER / ASSORTED
"The Wind Blows Wild," FFVI, Terra/Celes, G
You wouldn't think the would had ended, looking around, and maybe it hasn't. Rain still falls. Green things still grow, and die, and grow again. That, and dirt, and time, are all it takes to make a world, so even if it's ended, Terra supposes, surely they've found another, just as good.
On summer evenings she stays outside, watching children run barefoot and heedless through the falling dusk, chasing the clouds of lightning bugs that dance just beyond her porch. There's nothing worth fearing in that dark, she knows. Not even animals, so close to town.
Except that there are nights when the wind seems to blow from a different place, wild and cold, carrying the scent of dry grass and fallen leaves. Nights when she steps outside and feels that wind pull at her, electric potential crackling along her nerves and through her hair, prickling at the back of her neck. And somewhere in the wind, the darkness, it seems sometimes she hears the echo of some familiar resonance carried from elsewhere, like a pealing bell, a strange reverberation that calls to her and will not let her go.
And on those nights, she stands, facing the woods with her back to the village, and she listens for other sounds – the snap of a branch underfoot, a rustle of footsteps in dry leaves. Celes might sneak up on her, one day, if she ever tried. She never does.
Terra doesn't move, doesn't look around, lets Celes come up behind her and lay hands on her shoulders, as she has done before, as she will do again. No threat. She leans back into that touch – strong, solid, palms calloused from sword work and repairs – and lets Celes rub small circles into her skin, drawing the tension out of muscles still wound tight, poised to fly.
Usually, they do not speak, not until they find themselves back inside the house beneath cedarwood rafters, amid a tangle of quilts and the new world they've made for each other. This time, Terra hears her name on Celes's lips, half a question, responds with a soft sound of wordless assent.
“Do you miss it?” Celes asks.
Terra feels a shiver run through her body, hearing the word unspoken, knowing there is only one answer that she can give.
“Of course.”
Celes's hands cease their circles on her shoulders, rest lightly. The night is quiet, except for the sound of wind through trees, and it feels like they might be the only ones alive, or at least the only ones not dreaming. Celes steps closer, and Terra can feel the rhythm of her breath, the contours of her body, soft curves and unyielding muscle and the infinite fragility of bone. It's enough, she thinks. All she needs. All that matters.
“Don't go yet,” Celes whispers into the fall of Terra's hair, and when Terra turns to her, finds enough of her heart to smile and enough of her voice to say “not a chance,” she means it. And when she bends in to seal her words with a kiss, feels Celes's mouth open beneath her own, she thinks not of high, lonely, lost places and distant stars but earth and grass and a home built with two pairs of hands, and it seems like a promise she can keep.
Re: "The Wind Blows Wild," FFVI, Terra/Celes, G
Re: "The Wind Blows Wild," FFVI, Terra/Celes, G
Re: "The Wind Blows Wild," FFVI, Terra/Celes, G
Re: "The Wind Blows Wild," FFVI, Terra/Celes, G
Re: "The Wind Blows Wild," FFVI, Terra/Celes, G
Re: "The Wind Blows Wild," FFVI, Terra/Celes, G
Re: "The Wind Blows Wild," FFVI, Terra/Celes, G
Re: "The Wind Blows Wild," FFVI, Terra/Celes, G
Re: "The Wind Blows Wild," FFVI, Terra/Celes, G
Re: "The Wind Blows Wild," FFVI, Terra/Celes, G